CONTROLLING TIMING
INTRODUCTION
Use Part 1 of your Pivot animation to show you can control timing of frames.
BASIC REQUIREMENTS
Getting Ready:
– Choose a sequence of about 30 frames from your animation
– Delete the rest and save your pivot file with a new name.
– ‘Save as’ the sequence as individual .jpg frames
– Import frames into Animator THREE TIMES in a row and set the frame rate to 60fps
Animating:
– Change the timing of your animation by changing the number of frames used in Animator
o Create THREE different sequences (one for each set of images)
1. A simple scene, where every frame is used once. (Use each frame 4 times)
2. A scene where action gets progressively slower after an impact (increase # of frames) AND STOPS
3. A scene where action speeds up for a few frames after an impact, then goes back to normal (first use fewer frames, and then increase them again)
o Changes in speed should be clearly visible.
o Submit all three files as DivX animations
REMEMBER:
– Use a frame rate of 60fps and start by using each frame 4 times for a 15fps clip
– Things that speed up will use FEWER frames, slower action MORE frames
KEY CRITERIA:
three unique segments that follow the instructions above
CHALLENGE:
Add Make sure to have all three versions in one file, so they play back-to-back