Flip books, where small movements are recorded frame by frame, are one of the easiest ways to create the illusion of movement and are a good place to begin exploring the principles of animation. You will need pencils and fine liners – flipbooks are provided.


1. Create the Flipbooks in order given in Handout. They go from simple to more difficult.
2. Use Stencils if you think they will help you be consistent.
3. After the book is complete, we can trim the edges of your books, so they flip properly.
4. Start drawing on the last page of the book. When you go to the next page, you will be able to see the previous page beneath.
5. Trace your character, moving it only slightly to get smooth movement.
6. Continue to flip, cover and redraw until the action sequence is complete.
Keep the figures in the ‘open’ half of the page – so you can see the action when flipping the book..
Trace your Stencil PRECISELY, or the book will look Jerky.
If you add colour do so sparingly – it can be very distracting!
Flip through the booklet and watch the animation – magic!
Hold the flip book in your left hand and flip the pages from front to back with your right thumb.


– Create 4 Flip-books
1. Movement (Side to side or up and down)
2 Change in size (Coming closer and retreating – you can try this without a stencil)
3. Bounce or Squish and Stretch (your character will be deformed and change shape where it impacts)
4. A Crawl (Snakes, Bugs, etc – again no more than 6 stencils)
– Use At least 20 Pages each


Smooth Movement, Complexity of Images, Variation of Ideas


Add colour in at least 2 books – use it sparingly and consistently for a good effect